Kitchen Renovation Concept

Kitchen Renovation Concept

Posted by Tanner on November 13, 2016

Recently I helped my sister in rendering a kitchen concept we completed for our aunt and uncle.  It was a quick exercise, omitting the rest of the main floor, but they were very happy with the progress we made in a very short time.  Below are several views that we submitted, complete with scenarios lit by […]

Interior Living Space

Interior Living Space

Posted by Tanner on November 13, 2016

One of the more recent projects I’ve completed was for a renovation project that was put on hold.  Regardless, here are several views that were rendered for the client.  Most of the model started in SketchUp with detailed models and assets added in 3ds Max.  I used several models from Evermotion, CG-Axis, Dimensiva, and MaxTree. 3ds […]

Motive Boardroom

Motive Boardroom

Posted by Tanner on November 13, 2016

Completed as a quick task for my sister’s final presentation, I used her pre-modelled scene from AutoCAD, splashed updated materials on the assets, lit, and rendered a single view of a boardroom.  The final render took 8 hours at a resolution of 2560×1440, and the import into 3ds Max and minor additional modelling took roughly […]

Desk

Desk

Posted by Tanner on November 13, 2016

A quick personal project I did in my spare time over the last 3 weeks.  Many of the models were from CG-Axis or Evermotion, but others I created.  I retextured and updated all of the materials, however. Thanks to Bertrand Benoit for the shag carpet tutorial, here. 3ds max Design 2014, mental ray, Forest Pack […]

Washroom

Washroom

Posted by Tanner on November 13, 2016

Starting in January of 2014, I began what was supposed to be a short exercise turned into a full project including learning new modeling and lighting techniques.  I was inspired by an article featuring a modern loft in Toronto and desiced to take it to 3ds Max right away.  I also started purchasing 3D models from […]

TorontoHOME Spring Issue 2012 Cover Remake

TorontoHOME Spring Issue 2012 Cover Remake

Posted by Tanner on November 13, 2016

This is an older render I did once I finished college as an exercise to see how well I could recreate a photograph.  I’ve learned a lot since I did this nearly a year ago but when people ask what I’ve done, I’m always pleased to present this. 3ds Max 2013, mental ray, and Photoshop for post. […]