Starting in January of 2014, I began what was supposed to be a short exercise turned into a full project including learning new modeling and lighting techniques. I was inspired by an article featuring a modern loft in Toronto and desiced to take it to 3ds Max right away. I also started purchasing 3D models from sites such as CGAxis, Viz-People, and Evermotion, and using the models included in my work. Many of the objects you see are real-world products – such as the rainfall shower head, sink and bath faucets, toilet, etc – and most of the models were done by me. I also lit, rendered, and did all the post-production with Mental Ray and Photoshop CS5.5. You can take a look at my post on Evermotion if you’d like as well.
I used 3ds Max Design 2013, mental ray, and Photoshop for post-production. I also used the Floor Generator by CG-Source to model the floor and all the wall tiles.
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