Washroom Update… Finally

Finally got back into my washroom scene I’ve been putting off for some time now.  My PC was rendering slower than usual so I wasn’t in the mood to attempt anything.  After making several purchases however – through CG-Axis, Evermotion, and Viz-People – I decided to dress my scene a bit and give it a render.  Turns out, I changed something, something I have yet to remember, and it rendered fairly quick.

Except for what is listed is modeled and textured by myself: Fabric (towels, house coat, etc); toilet (excluding the flush mechanism on the wall); pot lights; bottles of body wash, shampoo, etc; vases near tub with twigs; and the collection of a soap dish, soap dispenser, tooth brushes and cup, and container parallel to the vases across the tub.

Typical workflow was used as usual: 3ds max Design 2013, mental ray, and post in Photoshop CS5.5

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