3D Asset – Traffic Light
My newest asset are traffic lights. I had downloaded a free model before but it wasn’t set up the way I’d like and so I made my own. There are multiple pieces that range from 220 polys up to 3,441 for full grouped systems. There are 1024×1024 diffuse, specular, gloss and emissive maps plus 8 masks for the red, amber, green, advance, and walk/don’t walk lights; a 512×512 diffuse, specular, and gloss for the metal brackets; and a 1024×1024 diffuse, specular, and gloss for the light units and backplate – with a grand total of 18 textures.