Been Awhile

It’s been nearly a month since my last post.  Work has really taken most of my free time and when I’m not at work, I’m either out or not in the mood to model.  With that said, my previous project of the beach house is on hiatus until I find quality time to begin again.  However, I have started a project that has been on my mind for a long time, like quite a few years.  I’ve started and quit it here and there but now with some actual plans laid down, I’m starting from scratch and I’ll post some work-in-progress renders again when I find the time.  Then again, I’m on Minecraft a lot almost like an addiction when I get home from work so that doesn’t help with not having any spare time.

Also, I wanted to post the other parts of the photos I took over the summer but never got around to it.  So I may post a collection of them instead of Part II through whatever. I did however take some recent shots during Thanksgiving weekend of the fall colors in panoramas that I hope to upload sometime once I’m fully finished the editing.

Lastly, I wanted to just make a statement through experience for those that do 3D modelling and come across this post regarding the popular question “what is better? A Quadro or GeForce card for modelling and CAD?”  My workstation at work has a fairly outdated quad-core Xeon W3530 @2.80 GHz with a nVidia Quadro 2000 graphics card.  At home I have a AMD Phenom II X6 1100T @3.30 GHz and two nVidia GeForce GTX 560ti 1GB in SLI.  I can understand why we have workstation Quadro cards – they offer stability and cooler performance temperatures when working with models that requires greater than a million polygons and vertices/points and accuracy but when I work render the same scenes at home, rendering time is far less and at times more accurate (no edge lines appearing black in textures and unusual artifacts with mental ray).  Gaming cards are made to throw polys onto the screen with speed at times sacrificing quality to keep frame rate at a constant.  But I feel when it comes to modeling and with personal experience I’d prefer a GeForce card or several in SLI than a Quadro.  However, in the future I do want to upgrade to two newer GeForce 600 series cards and buy a seperate BOXX render system that utilizes a higher-end Quadro card for the sake of rendering.  On a bit of a side note though, be careful when doing long renders with a GeForce card, they can get hot and with the way I’ve been working my cards, I’ll probably run them into the ground fairly soon (it’s a good excuse for the new 600 series though :D).

Update:
Check out this blog post by Jeff Patton – one of the people I look up to in this field.  He makes a good argument and understanding of GTX vs Quadro vs Tesla.
http://jeffpatton.net/2010/11/gtxquadrotesla-my-opinion-on-todays-gpu-selections-for-rendering/

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